Posts Tagged ‘RPG’
Risen 2: Dark Waters is delayed again
Today we have to bring bad news for fans of RPG’s. And is that Risen 2: Dark Waters, one of the games of the genre’s most anticipated will be delayed. Again. In principle would have to come to our stores next May, in its version for PS3, Xbox 360 and PC, but ultimately we have to wait until 3 August when they land on the European market.
Of course, PC users are very lucky and qu and the PC version of this highly anticipated game will not be delayed and arrive in late May. For those who do not know what is Risen 2: Dark Waters, say it is a game set in the pirate world scenarios with a brutal and very accomplished sea recreation. The goal of the game is to rescue literary fantastic creatures like mermaids, Krakens …
Yes the developers of the game , with very clear that they have gotten a little screwed up, have decided to include a free mission, the Air Temple, which was initially going to be available only in downloadable form, and passing a box of course. That’s something …
Cyanide prepares a game based on Game of Thrones
The success of the series Game of Thrones is more than known. A series full of interesting plots and fast-paced action really makes an explosive cocktail. From Cyanide have decided to take this niche and are therefore developing a game based on Game of Thrones.
This game , which will arrive during the coming winter will be a full-blown RPG in which he played a red called Alester Sarwyck monk and a member of the Night Watch, which we will be reeling with the intricacies of a land filled with evil.
A Game of Thrones graphic level has an amazing painting. Children of Cyanide much coddling this aspect of the game to get effects to date ever seen. You just have to see the picture that heads this article to get an idea of the good work of Cyanide.
But that’s not all because from Cyanide promised qu e from Steam can make a reservation ahead of the game that will include a series of secrets Game of Thrones, plus 40 interactive maps and a guide to solving the multiple endings of a game to Promote much.
Square Enix talks Final Fantasy XIII-2
Although the saying goes that sequels were never good, the fact is that the developer Nippon and broke with tradition when, in the past generation decided, against all odds, to make a sequel to one of the most famous and beloved deliveries by players of their shift RPG series, Final Fantasy X. While it was understood by some as a move to bridge the gap that would Final Fantasy XI in our country, delivers fully developed for a poorly implemented online for Playstation 2, others saw it as a movement of the company towards the commercial absolute, being this the beginning of the decay to which the series is subjected since he began his career platform.
Now with this new twist to the story of Lighting and company, Square Enix intends to take all the feedback from the community and use it to improve the experience as possible. Complaints of extreme linearity of the previous adventure will be served by giving more freedom to the player, of course within certain limits. We also have a super easy to fight more powerful monsters such as final bosses, who on this occasion seem more complicated than in the quick time events precuelay make appearance in this release: “The battles are very striking. Until now, players are only enjoyed watching and QTE with this system players can participate. That is the main difference. ” The fighting will be more dynamic and will be the technique and strategy one step further for the enjoyment of the player.
Finally, note that the team is already thinking about FF XV, surprised by his statements about his intention to leave the fighting in turn and try your luck with the action RPG genre, where the developer is already shower thank sagas as Secret of Mana, since the days of the NES.
Play the game Starpoint Gemini
Star Point Gemini is a tactical RPG set in sci-fi universe scenarios and curious enough, but almost have to say that it is a simulation game that will allow us to travel to different places and give us an idea of a fictional universe.
However, our simulation is not limited to show extraordinary scenarios, if no other enemy ships also will venture to attack us for what we have available on our ship an array of different attacks which we can defend ourselves.
The game’s graphics are really good and there is no denying that the sound effects Star Point Gemini are all bad, however, we can feel complete solitude aqua in all bodies of the universe surrounding the planets and of course, the shots that do to enemy ships.
But the game does not stop there, as we also acquire other aircraft as we go into the game. Finally that the requirements of this excellent game: Processor: 2.0 GHz Intel Pentium 4 or AMD Athlon XP or equivalent, Memory: 768 MB (1.0 GB for Windows Vista / Win7), hard disk space: 4 GB of free space hard disk, video, video card DirectX 9.0c compatible 128 MB with Pixel Shadier 3.0
Divinity II: The Dragon Knight Saga

PC gamers have seen growing western RPG genre since its inception with franchises that have done great in support, while console gamers emos we been swelling over the years to Final fantasy and other oriental games so great we appeared, occasionally sipping some tasty little game of role with western flavor, not always very good standing. This was true until it was Oblivion, and from it a good handful of adaptations Consoleros of these games. One of them came not long ago, without making much noise, but like anyone who ventured to try it. His name was Divinity II: Ego Draconis. Late last year there appeared a review of this game together with its immediate EXPANSION, package that had the name Divinity II: The Dragon Knight Saga, and is what we are now preparing to analyze.
The game began driving to an apprentice Dragonslayer, a race of men, as its name suggests, are against the dragons and, therefore, the dragon knights. Why? Well I’m not going to bore you with details, the story is well told in the instruction book (what goes in the box and not round), and in the various books that we find in the course of the adventure. We are in a remote village called Albor to complete our training with a final and necessary ritual: change part of our memory by a dragon. This is a perfect excuse to start to gain experience and learn skills from scratch.

