Posts Tagged ‘Microsoft’

Skyrim will give orders using voice commands through Kinect

Skyrim success has been overwhelming. A game that has managed to gather millions of fans thanks to the incredible possibilities of The Elder Scrolls V: Skyrim. The guys at Microsoft know this and so have just been informed that soon The Elder Scrolls V: Skyrim will be compatible with Kinect.

In this way we give a series of commands using voice commands. Unfortunately we can not use our weapons, but it’s something do not you think?

From Bethesda, responsible for developing the game and are working flat out to get this update as soon as possible, confirm that soon we may use more than 200 voice commands, which, as shown in the video that is under these lines, work perfectly.

Thanks to them we may include war cries, alert dragons, giving orders to members of the group and even upload items during the game . They are also working to voice commands can be used outside of battle, to see our location on a map or get a short summary of our inventory.

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Microsoft could make a smaller version of its Xbox 360 at E3

It appears that at E3, to be held next June, Nintendo will be the main protagonist with the launch of Nintendo Wii U, the new console from Japanese factory that promises a game with incredible graphics quality. Its main competitors have already made it clear that their consoles are still here to stay. But it seems that Microsoft wants to fight the Big N with a new version of its Xbox 360.

And they have begun to circulate rumors about the possibility that the guys from Redmond Xbox launch a small, coded with name Xbox Lite and it could cost $ 100, about 80 euros to change but we know too well as they wear out when making price conversions.

This new device will be compatible with Kinect and allow you to run a few games downloaded via Xbox Live. Unfortunately this version of Xbox will be less powerful so the catalog of games will be much more limited, but the possibility of having a console at a price so low it very interesting. Especially if we talk about Microsoft.

Beyond Good & Evil 2 game in Montpellier in 2011

If there was any game in the last generation that did not receive the valuation at the time he deserved, certainly at the head of many a name come quickly: Beyond Good & Evil. This little gem out of the head of Michael Ancel, the creator of Man Ray, has become renowned as compared to sagas like The Lengend of Zelda, with its large component of adventure and a unique atmosphere that makes this special aura emanating that only a few games have.

After talking many times about the sequel and ensure that its development continues, slowly but surely, he even commented that this game does not see the light in this generation of consoles, but that their development was delayed until the next, a large jar cold water for all fans of photographer Jade.
However, in the French show at hand Michael Ancel has spoken openly about the game even shown several concept videos and sketches about the game and its setting, which while retaining its spirit, now seems to have a more tantric and mystic .

Of course, nothing has been said yet its release date because the project is in an early development stage and, unfortunately, does not seem a top priority of the company Gala.

For you have not played, these days you can find HD remastering of Beyond Good & Evil in two digital bazaars Sony and Microsoft at reduced prices.

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Microsoft Announced Kinect Avatar

microsoft announced kinect avatar

Kinect Avatar has been announced by Microsoft for the Xbox 360 in the opening of the Consumer Electronics Show 2010.

Kinect Avatar is a new feature, with a display for the system in a future firmware update basically adds a chat room using the Xbox Live Kinect Set.

It is very similar to an extended version of PlayStation Home service, which will be able to sit with friends in virtual spaces, from a large back of a sofa-style talk show to an implementation phase and a lounge Beauty (15 surroundings in total), and talk to each other with their Live Avatars.

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