Dog Naugthy noted last patch of Uncharted 3

During the last weeks of the launch of the latest adventure of Nathan Drake, Uncharted 3: Drake’s betrayal, they have been few players have complained that the system of the game is not targeted as precise and comfortable that it should observing strange behavior in the grid and sensitivity in handling the analog controls to aim. Some have even been suggested that the grid does not describe a perfect circle if you turn the joystick 360 degrees, but a sort of pentagon greatly complicates the task of pointing.

The developer, despite insisting that the targeted system has not changed about Uncharted 2, if you recognize that the pointer is less attended because he has tried to implement in the game a more realistic recoil for weapons, so decided to invite some fans to their offices to evaluate the changes:

“We teach a before and after without being told which was changed to see if they liked these alternatives that we had planned. As part of the process, we noted the suggestions and made changes on the fly, changing different things that originally changed to get the right feeling for pointed. The two boys who brought them, I think they were really clever to be analytical when making changes, and were very clear and forthright about them, which was really helpful. “

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