Archive for the ‘Video Game Reviews’ Category

Square Enix talks Final Fantasy XIII-2

Although the saying goes that sequels were never good, the fact is that the developer Nippon and broke with tradition when, in the past generation decided, against all odds, to make a sequel to one of the most famous and beloved deliveries by players of their shift RPG series, Final Fantasy X. While it was understood by some as a move to bridge the gap that would Final Fantasy XI in our country, delivers fully developed for a poorly implemented online for Playstation 2, others saw it as a movement of the company towards the commercial absolute, being this the beginning of the decay to which the series is subjected since he began his career platform.

Now with this new twist to the story of Lighting and company, Square Enix intends to take all the feedback from the community and use it to improve the experience as possible. Complaints of extreme linearity of the previous adventure will be served by giving more freedom to the player, of course within certain limits. We also have a super easy to fight more powerful monsters such as final bosses, who on this occasion seem more complicated than in the quick time events precuelay make appearance in this release: “The battles are very striking. Until now, players are only enjoyed watching and QTE with this system players can participate. That is the main difference. ” The fighting will be more dynamic and will be the technique and strategy one step further for the enjoyment of the player.

Finally, note that the team is already thinking about FF XV, surprised by his statements about his intention to leave the fighting in turn and try your luck with the action RPG genre, where the developer is already shower thank sagas as Secret of Mana, since the days of the NES.

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A new Lara Croft, more humane and inexperienced

Tomb Raider has undoubtedly been one of the most pull sagas of recent years and has generated legions of fans across the globe. After his start in the Original Playstation back in 1996, the series has continued with a series of ups and downs in his capacity until he reached the hands of Square Enix and this decided it was time for a reboot to give a new approach to heroin , leaving aside their feminine charms rather than exploited and image of femme fatale.

Crystal Dynamics highlights the fact the emphasis has been to present as an adventurer Lara totally beginner, where the experience as much as possible to focus on survival against the odds to be overcome throughout the game.

To achieve this air inexperienced, one of the key has been designing costumes, trying to get away as possible from the previous picture in safe and experienced women in extreme situations and weapons. It was decided to abandon the classic shorts starring a more casual clothes that any girl could dress as usual, to emphasize a little more if it is the unexpectedness of the situation in which you will find our protagonist.

“We did not want to dress in uniform, so we worked with the idea of ​​dressing in clothes that could easily find in stores. Normal shorts did not fit heroin. ”
The reboot of Tomb Raider will be released during the course of 2012.

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Beyond Good & Evil 2 game in Montpellier in 2011

If there was any game in the last generation that did not receive the valuation at the time he deserved, certainly at the head of many a name come quickly: Beyond Good & Evil. This little gem out of the head of Michael Ancel, the creator of Man Ray, has become renowned as compared to sagas like The Lengend of Zelda, with its large component of adventure and a unique atmosphere that makes this special aura emanating that only a few games have.

After talking many times about the sequel and ensure that its development continues, slowly but surely, he even commented that this game does not see the light in this generation of consoles, but that their development was delayed until the next, a large jar cold water for all fans of photographer Jade.
However, in the French show at hand Michael Ancel has spoken openly about the game even shown several concept videos and sketches about the game and its setting, which while retaining its spirit, now seems to have a more tantric and mystic .

Of course, nothing has been said yet its release date because the project is in an early development stage and, unfortunately, does not seem a top priority of the company Gala.

For you have not played, these days you can find HD remastering of Beyond Good & Evil in two digital bazaars Sony and Microsoft at reduced prices.

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Dog Naugthy noted last patch of Uncharted 3

During the last weeks of the launch of the latest adventure of Nathan Drake, Uncharted 3: Drake’s betrayal, they have been few players have complained that the system of the game is not targeted as precise and comfortable that it should observing strange behavior in the grid and sensitivity in handling the analog controls to aim. Some have even been suggested that the grid does not describe a perfect circle if you turn the joystick 360 degrees, but a sort of pentagon greatly complicates the task of pointing.

The developer, despite insisting that the targeted system has not changed about Uncharted 2, if you recognize that the pointer is less attended because he has tried to implement in the game a more realistic recoil for weapons, so decided to invite some fans to their offices to evaluate the changes:

“We teach a before and after without being told which was changed to see if they liked these alternatives that we had planned. As part of the process, we noted the suggestions and made changes on the fly, changing different things that originally changed to get the right feeling for pointed. The two boys who brought them, I think they were really clever to be analytical when making changes, and were very clear and forthright about them, which was really helpful. “

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Max Payne 3, for new recruits

During the summer of this year one of the most beloved franchises and remembered by players around the world, Max Payne, accomplished nothing less than a decade between us.

A July 25, 2001 Remedy surprised the world with a third Person with a touch of frantic action matrix but with a strong personality, which would make him one of the biggest hits of the season and whose popularity led him to adapt to celluloid years later, though with little impact on the lockers.

The police tortured Max Payne will be wrapped in a spiral of violence and bullets in March 2012 and Dan Houser, Rockstar, did not want to lose the opportunity to spend a few words before his almost imminent launch: “I think the challenge of nostalgia is a very deep, because memory games tends to eliminate the bad memories. You want to attract fans of the original while also bringing a new audience [...] There is much love for this intellectual property, and the fact that so many fans is something that is on our side “

Max Payne 3 will deal with this new iteration of bringing back the franchise now has a new physics system, and an argument absorbent that will keep you glued to the screen for hours, thanks to online mode and the original idea of ​​treating to have part of the story through the multiplayer, one more reason to get a hit shots right and left.

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Promotion ended in fines for THQ

There are times when the celebrations or promotions do not end in the best way for firms in the gaming industry. To check this, nothing better than going to the clear example of this has occurred in recent days the recognized publisher THQ. Believe it or not and look like a joke, the truth is that that company was fined for throwing balloons economic to heaven in a promotional event for one of its star games.

The controversy that people splashed THQ was generated because of the promotion they did for Homefront. The reason for this fine up to the seven thousand dollars because he released hundreds of balloons into the sky red in the city of San Francisco during last March. At that time, as has been said, all the guns aimed at the promotion of the title of first-person who was in charge. Of course, the central error was in the calculation. The problem arose because at first it was expected that those thousands of balloons (threw ten thousand) were going to fly as high as possible and went to disintegrate in the air. But it did not end that way. The bad weather and atmospheric conditions eventually lead to most of these red balloons into the Bay of San Francisco.

Of course, from Trash Talk FCM (ie the company that has been responsible for such promotion action) as well as from THQ came to clarify immediately that the balloons were biodegradable. Although it later proved that both firms and hired a cleaning crew to act on the bay, that was not enough to avoid the penalty. In this sense, one of the courts of the city of San Francisco ordered the media company pay the sum of seven thousand dollars, which will be referred to the water control agency of that American city.

It is worth to note that the idea was to promote a company trying to imitate the Homefront communication system South Korea used to use to send messages to North Korea.

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Sony says that The Last Guardian has not been canceled

Team ICO, Sony-owned studio Computer Entertainment, has enchanted millions of fans worldwide thanks to their original creations. The two games created by the studio for PlayStation 2, ICO and Shadow of the Colossus, were a great success at all levels, so everyone expects his next title: The Last Guardian.

But the problems with the development of this game have not ceased since its inception. Its release date is still unknown and it seems that there are problems within Team ICO. Yoshifusa Hayama, producer of the study, he left to go to Bossa Games and dedicated to “create a masterpiece for Facebook.” For its part the company’s creative chief, Fumito Ueda, head of the great games of Team ICO also has one foot out of the study.

All this has caused a lot of rumors about a possible cancellation of The Last Guardian. These rumors have been compounded by the fact that the store GameStop has sent an email to all customers who had reserved the game really informing them that this had been canceled and annulled, thus booking.

This was quickly denied by the director of communications for Sony Computer Entertainment America, Patrick Seybold, who has assured Kotaku that GameStop has disseminated information is totally false.

After a possible brawl Sony, GameStop has been forced to recant. The retailer, in a statement, admitted his error, ensuring that the message sent was generated by an automated system that is used in case of cancellations. On this occasion, the intention of GameStop was to cancel the reservations made ​​so far due to ignorance of the release date of The Last Guardian.

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Successor to generate terror PS3 Naughty Dog

The giant wheel that spins the increasingly growing and competitive world of video games never seem to stop, and manages to do so in the future, of course. These days a high percentage of web pages related to network industries focus on PlayStation Vita, brand new Sony console. Well, beyond that recently arrived, and there are some development companies that are seriously concerned about the next hop to the next generation of consoles that would make the Japanese company. Specifically, those who are troubled by this possibility is feasible executives Naughty Dog.

In a note given to Eurogamer’s colleagues, one of the chief executives of the creators of Uncharted trilogy, Evan Wells, came to give their point of view. In this regard said that when they go to a brand new technology every day going through them is a long way. To which he added that progress is not only slow, but it also does require a new type of attitude and mentality, it is precisely that which enables to overcome this difficulty arises. In turn, revealed that always wakes up inside a new dream when there is a brilliant device, but at the same time awakens its practical aspect, which is indicating that much work is needed to fit him properly.

Precisely related to the latter, Evans found that not all creative and technical company are prepared for that. In fact, in this context was that he recalled that the study was able to live a totally dark period during the transition from PS2 to PS3. Do not hesitate to ensure that during this period the team was lost in darkness and plenty of people every week and they simply could not stand it. Looking ahead, another strong men in the study, Christophe Balestra, described as frightening step that may give you in 2013, rumors suggest that the successor would be arriving PS3.

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Dungeon Defenders, already available on PSN

After a promising step for the North American territory, finally arrived in Europe Dungeon Defenders . While it has versions for PC and Xbox 360, the old continent comes to be enjoyed through the PlayStation 3. In fact, is now available on PlayStation Network, has been added since the last update. For those who do not know, is worth to note that this is a title developed by people from Trendy Entertainment and would enter into the strategy genre.

Once you lay hold of this product with a full 3D environment, we will find the option to control one of the four main characters. They are Monk, Huntress, Apprentice and Squire. As usual in games of this style, each of these players will have special skills that distinguish him from the rest. But thankfully, the user has the ability to create at will the equipment, as well as the arsenal of weapons. While on the campaign mode, which can be tackled alone or with others, will not miss getting better rewards for further armaments.

For its part, the filmmakers and advanced in the cooperative mode will be able to participate up to four gamers, who may enter and exit the game at the time they want. Meanwhile, its playability and profile makes it ideal for those players who are considered loyal fans of the RPG products. In fact, those details will be reflected not only in the constant progression of the characters, but also in the dungeons deep and continuous that seem to reproduce. Of course they do not say that absent the fearsome monsters, who are perfectly willing to attack left and right. About fifteen maps full of rewards, unexplainable spells and safety pins and glory awaits you.

For those who are interested in trying it, we can only say that is now available on PlayStation Network and the price you have is ten euros. In turn, the first pack (The Quest for the Lost Shards Part 1: Mistymire Forest) arrive during the course of January.

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Sorcery, spells, action and suspense for PS3

Not every game throughout its development to comply literally with the steps provided at the time of forecast. In fact, several variants suffering. One of the many is exactly where this time we meet. Throughout this article we are putting the emphasis on Sorcery , a title he would be arriving at the market during the course of the second quarter of 2012. This is a game that would enter in the genre that combines action and adventure, which has benefited from the development of people from Sony and which can be enjoyed through the PlayStation 3.

Once you lay hold, we find in the skin of such a Finn, a sort of sorcerer’s apprentice who has the peculiarity of always learn things you’re not ready. To give some adjectives about your personality, one might anticipate that it is someone as brave as inexperienced and clumsy. Meanwhile, another central character in this entertaining adventure is Erline, a cat that acts as the master and that behind gentle and harmless appearance conceals many mysteries.

There is a key point that we should not overlook. In Sorcery is mandatory to use the Move and its management could complete control of your browser, or with the classic DualShock. Indeed, the peripheral that captures the movements of Sony going to conjure spells on opponents then releasing them. Luckily, the first spells are easy to use, since it is only necessary to simulate throwing forward.

In regard to gameplay, not just be fighting in this title. In fact, the puzzles also play a role. Similarly, in such situations will also be essential movements, to arrange and accommodate things that are around us. In this sense, nor the complexity reaches high levels due to the use of a camera that is automated and tells us the perspective to which we should go. To give a touch of personalization and focus, we must turn to trigger navigation control.

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